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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,617online PAX33,246playing OCC2,800with players WIPED 3H72
MODModded traffic
Callsign

SWW7106

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Offline EU 136.148.209.42:27005 checked 1d ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,106top 32% · #1992 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75107:0011:0015:0019:0023:0003:00

Hourly average and peak, UTC.

Server performance

02040608007:0011:0015:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 14d 9hThu 12 Nov, 16:05 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW
  4. 42d 9hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 87/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 20/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 11/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 27 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 0/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 27 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 3/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 25 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is listed under?

These tags are published by [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts16 (Group limit): Team limit: 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ when wipe day lands?

The average peak across recent wipes: 1 players. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 6 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs on a every 4 weeks on Thursday at 16:05 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 13 days 14 hours. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and is it online now?

Offline now, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ was last seen 26 hours ago. The uptime it reports puts the last restart about 21 hours ago. 88% uptime over the last 7 full days, with 148 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on?

Rust network protocol 2635 and build 168909 is the build on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Server fps held an average of 60 across the last 48 hours, never below 56. Buildings, deployables and the rest of the world took it to a maximum of 136,011 entities. Memory peaked at 5,632 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ in?

The EU tag places [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 136.148.209.42:27005.

Population

How many players are on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ right now?

Last seen 26 hours ago; [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is offline at present. Seven-day average 0 players; peak 1. At 21:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ carry among Rust servers?

Top 32% of all ranked servers and #1,992 in Europe: [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ ranks #7,106 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

No gather rate appears in [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++'s name. The group limit is 16 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

A procedural map of size 4,500 runs on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Stockholmia PVE.

How to Join

How do you get onto [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

To connect: start Rust, press F1, enter client.connect 136.148.209.42:27005 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rust.stockholmia.online/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts16
Group limit Team limit: 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.