RST15509
RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/500
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02MODPlayers 129/100
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03MODPlayers 30/225
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04MODPlayers 22/700
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05MODPlayers 5/200
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06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RustLevels (Mods Creations/Testing)?
On Rust Tracker, RustLevels (Mods Creations/Testing) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustLevels (Mods Creations/Testing) carry, and what do they mean?
The game's server browser reads these tags from RustLevels (Mods Creations/Testing): gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RustLevels (Mods Creations/Testing)?
RustLevels (Mods Creations/Testing)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 42 days 17 hours.
Server Details
Is RustLevels (Mods Creations/Testing) up, and how does its uptime hold?
Tracking shows RustLevels (Mods Creations/Testing) offline as of now, last seen 42 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
Which Rust build is RustLevels (Mods Creations/Testing) running?
Confirmed for RustLevels (Mods Creations/Testing): Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is RustLevels (Mods Creations/Testing) hosted in?
Nothing on region from RustLevels (Mods Creations/Testing); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 135.84.9.54:28025.
Player Count
Is RustLevels (Mods Creations/Testing) busy?
Last seen 42 days 14 hours ago; RustLevels (Mods Creations/Testing) is offline at present.
Where does RustLevels (Mods Creations/Testing) sit in the server rankings?
Seven-day player hours put RustLevels (Mods Creations/Testing) at #15,509, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on RustLevels (Mods Creations/Testing)?
Nothing in RustLevels (Mods Creations/Testing)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for RustLevels (Mods Creations/Testing)?
Generated by the game: the procedural map on RustLevels (Mods Creations/Testing).
Connect
How do you get onto RustLevels (Mods Creations/Testing)?
To connect: start Rust, press F1, enter client.connect 135.84.9.54:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.