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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,696online PAX36,352playing OCC2,907with players WIPED 3H94
MODModded traffic
Callsign

DNG5742=

Ding Dong's Playground

Online 135.148.252.154:24690 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,742top 26%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:11 UTC26d ago 2 – running 0
Mon 28 Sep, 22:32 UTC30d ago 2 halved by day 3 4 days 0
Sat 26 Sep, 22:52 UTC32d ago 3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Ding Dong's Playground appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Ding Dong's Playground: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Ding Dong's Playground carry, and what do they mean?

Listed for the server browser to read, Ding Dong's Playground publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Ding Dong's Playground on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 3 the crowd dropped below half where it did not hold.

When does Ding Dong's Playground wipe?

Irregular wipe times at Ding Dong's Playground: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 3 hours since this world was made.

Location and Status

Is Ding Dong's Playground up, and how does its uptime hold?

Tracking shows Ding Dong's Playground online as of now. The uptime it reports puts the last restart about 3 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 26 September 2026.

Which Rust build is Ding Dong's Playground running?

Rust network protocol 2635 and build 168909 on Linux is what Ding Dong's Playground runs. Steam updates it for you; your game must share the protocol to join.

Is Ding Dong's Playground holding performance?

For the last 48 hours it averaged 183 server fps; the floor was 134. Peak entity count: 52,886, covering buildings, deployables and all else in the world. It drew as much as 3,448 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Ding Dong's Playground hosted in?

Region: none published by Ding Dong's Playground. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 135.148.252.154:24690.

Population

What is the player count on Ding Dong's Playground?

Ding Dong's Playground is at 0 players, capacity 40. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 17:00 UTC, 2 players on average.

What rank does Ding Dong's Playground carry among Rust servers?

On player hours over seven days, Ding Dong's Playground ranks #5,742, inside the top 26% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Ding Dong's Playground?

Nothing in Ding Dong's Playground's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Ding Dong's Playground on?

Generated by the game from seed 1614537442, the procedural map on Ding Dong's Playground measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Ding Dong's Playground?

To connect: start Rust, press F1, enter client.connect 135.148.252.154:24690 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.