SHC13729=
A Shockbyte x Discord Production Rust Server
Online 135.148.15.35:28800 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 24/500
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02MODPlayers 125/100
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03MODPlayers 33/225
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04MODPlayers 15/700
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05MODPlayers 3/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 16 days 22 hours.
Location and Status
Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?
Right now A Shockbyte x Discord Production Rust Server is online. About 1 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 12 October 2026.
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does A Shockbyte x Discord Production Rust Server run?
For the last 48 hours it averaged 234 server fps; the floor was 222. Peak entity count: 9,034, covering buildings, deployables and all else in the world. Memory peaked at 3,530 MB. Players feel lag when fps drops and the entity count climbs.
What location is A Shockbyte x Discord Production Rust Server hosted in?
Region: none published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 135.148.15.35:28800.
Population
Is A Shockbyte x Discord Production Rust Server busy?
Slots 40; players on board 0: that is A Shockbyte x Discord Production Rust Server now. Seven-day average 0 players; peak 1.
Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?
On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #13,729, inside the top 62% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto A Shockbyte x Discord Production Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 135.148.15.35:28800. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.