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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,628online PAX32,585playing OCC2,817with players WIPED 3H70
MODModded traffic
Callsign

SHC15341=

A Shockbyte Rust Server

Online 135.148.15.26:25521 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 67/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 16/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 6/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 22 days 9 hours.

Server Details

Is A Shockbyte Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart about 9 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 6 October 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 239, with a low of 232. Maximum entities carried: 8,286, from buildings and deployables to everything else. Memory peaked at 3,432 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is A Shockbyte Rust Server hosted in?

Region: none published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 135.148.15.26:25521.

Player Count

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is at 0 players, capacity 40. Across the past seven days, 0 players on average.

How does A Shockbyte Rust Server compare in the rankings?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: A Shockbyte Rust Server.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 135.148.15.26:25521 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.