SHC4385=
A Shockbyte Rust Server
Online 135.148.15.230:29470 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
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02MODPlayers 128/100
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03MODPlayers 58/225
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04MODPlayers 21/700
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05MODPlayers 60/700
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06MODPlayers 254/310
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that A Shockbyte Rust Server is listed under?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 4 days 7 hours since this world was made.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
Tracking shows A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart about 2 days 4 hours ago. 99% uptime over the last 3 full days, with 71 of 72 hours up. The first sighting by Rust Tracker was 25 October 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on A Shockbyte Rust Server?
Average server fps over the last 48 hours: 238, with a low of 220. Peak entity count: 9,722, covering buildings, deployables and all else in the world. Peak memory use: 2,777 MB. Players feel lag when fps drops and the entity count climbs.
Which location is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 135.148.15.230:29470.
Player Count
What is the player count on A Shockbyte Rust Server?
Slots 10; players on board 1: that is A Shockbyte Rust Server now. Over seven days: average 1, peak 4 players. Busiest window in 48 hours: 20:00 UTC, 3 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
Seven-day player hours put A Shockbyte Rust Server at #4,385, within the top 20% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 135.148.15.230:29470. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.