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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,720online PAX57,954playing OCC3,334with players WIPED 3H174
MODModded traffic
Callsign

SHC15338=

A Shockbyte Rust Server

Online 135.148.15.216:26359 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 186/225
  4. 04MOD
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    Players 78/700
  5. 05MOD
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  6. 06MOD
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    Players 20/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 6 hours since this world was made.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 12 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

Server fps held an average of 103 across the last 48 hours, never below 57. Peak entity count: 95,446, covering buildings, deployables and all else in the world. It drew as much as 5,068 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 135.148.15.216:26359.

Player Count

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is at 0 players, capacity 4. Across the past seven days, 0 players on average.

What rank does A Shockbyte Rust Server carry among Rust servers?

Seven-day player hours put A Shockbyte Rust Server at #15,338, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 135.148.15.216:26359. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Slots: 4.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.