SHC15986
A Shockbyte Rust Server
Offline 135.148.15.125:27150 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 165/500
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02MODPlayers 131/100
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03MODPlayers 188/225
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04MODPlayers 94/700
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05MODPlayers 235/700
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06MODPlayers 350/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp3 (Max players): Slots: 3; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 47 days 1 hours since this world was made.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
Tracking shows A Shockbyte Rust Server offline as of now, last seen 25 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Where does A Shockbyte Rust Server sit?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.148.15.125:27150.
Player Count
What is the player count on A Shockbyte Rust Server?
Offline: A Shockbyte Rust Server, last seen 25 days 13 hours ago.
Where does A Shockbyte Rust Server sit in the server rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #15,986, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 135.148.15.125:27150 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp3
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.