ISL15335=
WZ's Island
Online NA 135.148.136.193:60408 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC5d ago | 0 | – | running | 0 |
| Mon 12 Oct, 21:05 UTC16d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC32d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC33d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 2/175
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02MODPlayers 6/90
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03MODPlayers 3/1000
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04MODPlayers 0/15
-
05MODPlayers 0/50
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06MODPlayers 2/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show WZ's Island?
On Rust Tracker, WZ's Island sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on WZ's Island?
These tags are published by WZ's Island for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on WZ's Island when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does WZ's Island wipe?
One wipe a month for WZ's Island: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 5 days 7 hours since this world was made. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is WZ's Island, and is it online now?
Tracking shows WZ's Island online as of now. By its own uptime figure, the last restart was roughly 2 days 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 20 September 2026.
What Rust version is WZ's Island on?
Confirmed for WZ's Island: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does WZ's Island run?
Average server fps over the last 48 hours: 139, with a low of 100. Maximum entities carried: 124,095, from buildings and deployables to everything else. It drew as much as 5,117 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is WZ's Island hosted in?
Listed in North America under NA: that is WZ's Island by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 135.148.136.193:60408.
Population
What is the player count on WZ's Island?
Slots 100; players on board 0: that is WZ's Island now. The last seven days put it at 0 players on average.
How does WZ's Island compare in the rankings?
WZ's Island places #15,335 on seven-day player hours, #1,509 in North America and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on WZ's Island?
No gather rate appears in WZ's Island's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on WZ's Island?
The map on WZ's Island is procedural, size 4,500, seed 441222607, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto WZ's Island?
To connect: start Rust, press F1, enter client.connect 135.148.136.193:60408 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.