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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,879online PAX96,692playing OCC4,099with players WIPED 3H168
MODModded traffic
Callsign

BCK15369=

Buckit's Backyard

Online 134.41.82.44:28015 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:51 UTC5d ago 0 – running 0
Thu 1 Oct, 17:54 UTC FW25d ago 3 halved by day 4 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 186/225
  4. 04MOD
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  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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  6. 06MOD
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    Players 63/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Buckit's Backyard?

On Rust Tracker, Buckit's Backyard sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Buckit's Backyard is listed under?

These tags are published by Buckit's Backyard for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Buckit's Backyard when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

On what schedule does Buckit's Backyard wipe?

Too few wipes on record for Buckit's Backyard to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 5 days 3 hours since this world was made.

Location and Status

Is Buckit's Backyard up, and how does its uptime hold?

Buckit's Backyard is up and online at this moment. The uptime it reports puts the last restart about 44 minutes ago. Uptime stood at 63% for the last 7 full days, 106 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Buckit's Backyard running?

Rust network protocol 2635 and build 168909 is the build on Buckit's Backyard; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Buckit's Backyard?

For the last 48 hours it averaged 108 server fps; the floor was 76. Maximum entities carried: 103,622, from buildings and deployables to everything else. It drew as much as 3,553 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Buckit's Backyard hosted in?

Region: none published by Buckit's Backyard. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 134.41.82.44:28015.

Population

Is Buckit's Backyard busy?

Buckit's Backyard is at 0 players, capacity 50. Across the past seven days, 0 players on average.

What rank does Buckit's Backyard carry among Rust servers?

Top 70% of all ranked servers, and #15,369 on seven-day player hours: Buckit's Backyard.

Map and Rules

Which settings and rules are confirmed on Buckit's Backyard?

No gather rate appears in Buckit's Backyard's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Buckit's Backyard?

A procedural map of size 4,300 runs on Buckit's Backyard, generated by the game from seed 1291862314. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Buckit's Backyard?

To connect: start Rust, press F1, enter client.connect 134.41.82.44:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.