MTE15335=
we met on pc
Online 134.255.240.88:11000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 00:24 UTC23d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 172/500
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02MODPlayers 130/100
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03MODPlayers 133/225
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04MODPlayers 78/700
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05MODPlayers 48/200
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06MODPlayers 242/700
Quick answers
From the figures on this page.
Filters
Where does we met on pc appear in Rust Tracker lists and filters?
On Rust Tracker, we met on pc sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does we met on pc carry, and what do they mean?
The game's server browser reads these tags from we met on pc: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on we met on pc on wipe day?
The average peak across recent wipes: 3 players. 46 hours after the latest wipe, the crowd peaked.
When does we met on pc wipe?
Too few wipes on record for we met on pc to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 14 hours.
Location and Status
How reliable is we met on pc, and is it online now?
we met on pc is up and online at this moment. About 10 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 6 October 2026.
What Rust version is we met on pc on?
Rust network protocol 2635 and build 168909 is the build on we met on pc; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does we met on pc run?
Server fps held an average of 10 across the last 48 hours, never below 9. Peak entity count: 47,539, covering buildings, deployables and all else in the world. It drew as much as 1,777 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is we met on pc in?
Region: none published by we met on pc. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 134.255.240.88:11000.
Player Count
How many players are on we met on pc right now?
Tracking we met on pc: 0 of 50 slots filled. Seven-day average for this server: 0 players.
What rank does we met on pc carry among Rust servers?
On player hours over seven days, we met on pc ranks #15,335, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on we met on pc?
The name of we met on pc carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on we met on pc?
A procedural map of size 3,000 runs on we met on pc, generated by the game from seed 835642727. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto we met on pc?
To connect: start Rust, press F1, enter client.connect 134.255.240.88:11000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.