NET11044=
4Netplayers Rust Server
Online 134.255.223.147:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 92/500
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02MODPlayers 128/100
-
03MODPlayers 124/225
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04MODPlayers 44/700
-
05MODPlayers 3/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers Rust Server?
Modded servers, tracked live — the Rust Tracker lists that include 4Netplayers Rust Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers Rust Server is listed under?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on 4Netplayers Rust Server on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 1 hours.
Location and Status
Is 4Netplayers Rust Server up, and how does its uptime hold?
Right now 4Netplayers Rust Server is online. By its own uptime figure, the last restart was roughly 4 days 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on 4Netplayers Rust Server?
Average server fps over the last 48 hours: 25, with a low of 16. Buildings, deployables and the rest of the world took it to a maximum of 137,305 entities. Peak memory use: 5,306 MB. A climbing entity count and low fps are what register as lag for players.
Which location is 4Netplayers Rust Server in?
Nothing on region from 4Netplayers Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 134.255.223.147:28015.
Population
How many players are on 4Netplayers Rust Server right now?
Slots 10; players on board 0: that is 4Netplayers Rust Server now. Seven-day average 0 players; peak 1.
What rank does 4Netplayers Rust Server carry among Rust servers?
Top 50% of all ranked servers, and #11,044 on seven-day player hours: 4Netplayers Rust Server.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server?
A procedural map of size 5,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto 4Netplayers Rust Server?
To connect: start Rust, press F1, enter client.connect 134.255.223.147:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.