PRB15841
4Netplayers Rust Server probe 2
Offline 134.255.222.40:25000 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 193/500
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02MODPlayers 129/100
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03MODPlayers 82/700
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04MODPlayers 27/200
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05MODPlayers 283/700
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06MODPlayers 30/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers Rust Server probe 2?
Modded servers, tracked live — the Rust Tracker lists that include 4Netplayers Rust Server probe 2. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers Rust Server probe 2 is listed under?
The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does 4Netplayers Rust Server probe 2 wipe?
Too few wipes on record for 4Netplayers Rust Server probe 2 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 7 hours since this world was made.
Server Details
What is the uptime on 4Netplayers Rust Server probe 2, and is it online?
Tracking shows 4Netplayers Rust Server probe 2 offline as of now, last seen 18 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 5 October 2026.
Which Rust build is 4Netplayers Rust Server probe 2 running?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server probe 2 runs. Steam updates it for you; your game must share the protocol to join.
What location is 4Netplayers Rust Server probe 2 hosted in?
Nothing on region from 4Netplayers Rust Server probe 2; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 134.255.222.40:25000.
Population
How many players are on 4Netplayers Rust Server probe 2 right now?
Offline: 4Netplayers Rust Server probe 2, last seen 18 days 16 hours ago.
Where does 4Netplayers Rust Server probe 2 sit in the server rankings?
Seven-day player hours put 4Netplayers Rust Server probe 2 at #15,841, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server probe 2?
No gather rate appears in 4Netplayers Rust Server probe 2's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server probe 2?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto 4Netplayers Rust Server probe 2?
Open the console in Rust with F1 after starting the game, then type client.connect 134.255.222.40:25000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.