NET15641
4Netplayers Rust Server
Offline 134.255.222.201:20700 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 100/500
-
02MODPlayers 133/100
-
03MODPlayers 156/225
-
04MODPlayers 64/700
-
05MODPlayers 188/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 4Netplayers Rust Server?
These Rust Tracker lists carry 4Netplayers Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server?
Listed for the server browser to read, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp12 (Max players): 12 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for 4Netplayers Rust Server?
Too few wipes on record for 4Netplayers Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days 16 hours since this world was made.
Server Details
How reliable is 4Netplayers Rust Server, and is it online now?
Offline: 4Netplayers Rust Server confirmed offline, last seen 35 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is 4Netplayers Rust Server running?
Confirmed for 4Netplayers Rust Server: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is 4Netplayers Rust Server in?
Nothing on region from 4Netplayers Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 134.255.222.201:20700.
Population
What is the player count on 4Netplayers Rust Server?
Offline now for 4Netplayers Rust Server, last seen 35 days 9 hours ago.
Where does 4Netplayers Rust Server sit in the server rankings?
On player hours over seven days, 4Netplayers Rust Server ranks #15,641, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server?
No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is 4Netplayers Rust Server on?
A procedural map of size 2,000 runs on 4Netplayers Rust Server, generated by the game from seed 1078846477. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join 4Netplayers Rust Server?
To connect: start Rust, press F1, enter client.connect 134.255.222.201:20700 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp12
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.