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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,693online PAX51,920playing OCC3,092with players WIPED 3H106
MODModded traffic
Callsign

NET16957

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

moddedoxide
Clearance · join
Players now 0/ 14 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry 4Netplayers Rust Server FR PVE?

These Rust Tracker lists carry 4Netplayers Rust Server FR PVE: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server FR PVE?

The game's server browser reads these tags from 4Netplayers Rust Server FR PVE: gmvanilla (Game mode): Game mode: vanilla survival; mp14 (Max players): 14 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does 4Netplayers Rust Server FR PVE wipe?

4Netplayers Rust Server FR PVE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 53 days 11 hours.

Server Details

What is the uptime on 4Netplayers Rust Server FR PVE, and is it online?

Offline now, 4Netplayers Rust Server FR PVE was last seen 31 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is 4Netplayers Rust Server FR PVE on?

Rust network protocol 2633 and build 165217 is the build on 4Netplayers Rust Server FR PVE; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Which location is 4Netplayers Rust Server FR PVE in?

Nothing on region from 4Netplayers Rust Server FR PVE; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 134.255.222.171:27000.

Player Count

What is the player count on 4Netplayers Rust Server FR PVE?

Last seen 31 days 17 hours ago; 4Netplayers Rust Server FR PVE is offline at present.

How does 4Netplayers Rust Server FR PVE compare in the rankings?

Top 71% of all ranked servers, and #16,957 on seven-day player hours: 4Netplayers Rust Server FR PVE.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server FR PVE?

Nothing in 4Netplayers Rust Server FR PVE's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for 4Netplayers Rust Server FR PVE?

A procedural map of size 4,000 runs on 4Netplayers Rust Server FR PVE, generated by the game from seed 1234567890. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join 4Netplayers Rust Server FR PVE?

To connect: start Rust, press F1, enter client.connect 134.255.222.171:27000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp14
Max players 14 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.