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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,909online PAX102,314playing OCC3,972with players WIPED 3H409
MODModded traffic
Callsign

NET15810

4Netplayers Rust Server

Offline 134.255.222.130:23200 checked 34d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,810top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 4Netplayers Rust Server?

These Rust Tracker lists carry 4Netplayers Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does 4Netplayers Rust Server carry, and what do they mean?

Listed for the server browser to read, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does 4Netplayers Rust Server wipe?

The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 55 days 10 hours since this world was made.

Location and Status

Is 4Netplayers Rust Server up, and how does its uptime hold?

Tracking shows 4Netplayers Rust Server offline as of now, last seen 34 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2633 and build 165217 is the build on 4Netplayers Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Which location is 4Netplayers Rust Server in?

Region: none published by 4Netplayers Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 134.255.222.130:23200.

Player Count

Is 4Netplayers Rust Server busy?

Offline: 4Netplayers Rust Server, last seen 34 days 23 hours ago.

How does 4Netplayers Rust Server compare in the rankings?

On player hours over seven days, 4Netplayers Rust Server ranks #15,810, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server?

No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 3,750, seed 1341079063, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

Which steps join 4Netplayers Rust Server?

To connect: start Rust, press F1, enter client.connect 134.255.222.130:23200 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.