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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,829online PAX74,965playing OCC3,733with players WIPED 3H252
MODModded traffic
Callsign

LPL6869=

LPL-RustDockerServer

Online 134.228.179.43:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#6,869top 31%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:14 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 119 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 80/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LPL-RustDockerServer?

On Rust Tracker, LPL-RustDockerServer sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does LPL-RustDockerServer carry, and what do they mean?

The game's server browser reads these tags from LPL-RustDockerServer: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on LPL-RustDockerServer when wipe day lands?

The average peak across recent wipes: 1 players. 11 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for LPL-RustDockerServer?

LPL-RustDockerServer's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 2 hours.

Server Details

How reliable is LPL-RustDockerServer, and is it online now?

Right now LPL-RustDockerServer is online. About 3 days 6 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on LPL-RustDockerServer?

Confirmed for LPL-RustDockerServer: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does LPL-RustDockerServer run?

Server fps held an average of 59 across the last 48 hours, never below 53. Buildings, deployables and the rest of the world took it to a maximum of 123,467 entities. Memory peaked at 4,653 MB. A climbing entity count and low fps are what register as lag for players.

What location is LPL-RustDockerServer hosted in?

Region: none published by LPL-RustDockerServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 134.228.179.43:28015.

Player Count

How many players are on LPL-RustDockerServer right now?

LPL-RustDockerServer is at 0 players, capacity 10. Peak of 1 in the last seven days, average 0 players.

Where does LPL-RustDockerServer sit in the server rankings?

On player hours over seven days, LPL-RustDockerServer ranks #6,869, inside the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on LPL-RustDockerServer?

No gather rate appears in LPL-RustDockerServer's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on LPL-RustDockerServer?

Generated by the game from seed 317670913, the procedural map on LPL-RustDockerServer measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join LPL-RustDockerServer?

Open the console in Rust with F1 after starting the game, then type client.connect 134.228.179.43:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.