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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,690online PAX63,224playing OCC3,459with players WIPED 3H119
VANVanilla traffic
Callsign

SIB9682=

SiberianServer2026

Online 134.19.129.129:28015 checked 12m ago

biweekly wipes vanillaoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,682top 44%
Last wipe1d agobiweekly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 11:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe · high confidence

usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hTue 10 Nov, 11:17 UTC
  3. 26d 23hTue 24 Nov, 11:17 UTC
  4. 36d 7hThu 3 Dec, 19:00 UTCFW
  5. 40d 23hTue 8 Dec, 11:17 UTC

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:17 UTC1d ago – – running 0
Thu 8 Oct, 13:06 UTC19d ago 4 halved by day 3 18.9 days 0
Wed 7 Oct, 23:07 UTC20d ago 4 – 0.6 days 0
Fri 2 Oct, 10:26 UTC26d ago 6 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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  4. 04COM
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    Players 8/200
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show SiberianServer2026?

On Rust Tracker, SiberianServer2026 sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on SiberianServer2026?

The game's server browser reads these tags from SiberianServer2026: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); WA (West Asia): In the server browser it is listed under West Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on SiberianServer2026 on wipe day?

Recent wipes averaged a peak of 5 players. The peak on the latest wipe came 6 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 3.

Which wipe times are confirmed for SiberianServer2026?

The prediction for SiberianServer2026 follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 24 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is SiberianServer2026, and is it online now?

Tracking shows SiberianServer2026 online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is SiberianServer2026 on?

Confirmed for SiberianServer2026: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does SiberianServer2026 run?

Average server fps over the last 48 hours: 135, with a low of 94. Buildings, deployables and the rest of the world took it to a maximum of 90,623 entities. Memory peaked at 1,963 MB. A climbing entity count and low fps are what register as lag for players.

What location is SiberianServer2026 hosted in?

Nothing on region from SiberianServer2026; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 134.19.129.129:28015.

Population

How many players are on SiberianServer2026 right now?

Slots 100; players on board 0: that is SiberianServer2026 now. Over seven days: average 0, peak 1 players. At 12:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does SiberianServer2026 carry among Rust servers?

Top 44% of all ranked servers, and #9,682 on seven-day player hours: SiberianServer2026.

Settings

Which settings and rules are confirmed on SiberianServer2026?

No gather rate appears in SiberianServer2026's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on SiberianServer2026?

Generated by the game from seed 1380347505, the procedural map on SiberianServer2026 measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join SiberianServer2026?

Open the console in Rust with F1 after starting the game, then type client.connect 134.19.129.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

WA
West Asia In the server browser it is listed under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.