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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,889online PAX101,018playing OCC3,946with players WIPED 3H400
MODModded traffic
Callsign

RST15426

RustServer_28731

Offline 133.88.123.183:28015 checked 21d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,426top 70%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 09:53 UTC22d ago 1 – running 1
Mon 5 Oct, 00:13 UTC24d ago 1 held half 2.4 days 1
Sun 4 Oct, 17:13 UTC25d ago 1 – 0.3 days 0
Fri 2 Oct, 00:05 UTC27d ago 1 held half 2.7 days 0
Thu 1 Oct, 16:02 UTC28d ago 1 – 0.3 days 1
Thu 1 Oct, 04:21 UTC28d ago 1 – 0.5 days 1
Tue 29 Sep, 13:20 UTC30d ago 1 – 1.6 days 0
Tue 29 Sep, 03:20 UTC30d ago 1 – 0.4 days 0
Fri 25 Sep, 04:14 UTC34d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustServer_28731?

On Rust Tracker, RustServer_28731 sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RustServer_28731 is listed under?

These tags are published by RustServer_28731 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RustServer_28731 on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does RustServer_28731 wipe?

Irregular wipe times at RustServer_28731: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 22 days 3 hours.

Location and Status

What is the uptime on RustServer_28731, and is it online?

Offline now, RustServer_28731 was last seen 21 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 23 September 2026.

What Rust version is RustServer_28731 on?

Confirmed for RustServer_28731: Rust network protocol 2634 and build 166494, Linux. Steam updates it for you; your game must share the protocol to join.

Where does RustServer_28731 sit?

No region is published by RustServer_28731. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 133.88.123.183:28015.

Player Count

What is the player count on RustServer_28731?

Offline: RustServer_28731, last seen 21 days 11 hours ago.

Where does RustServer_28731 sit in the server rankings?

On player hours over seven days, RustServer_28731 ranks #15,426, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on RustServer_28731?

No gather rate appears in RustServer_28731's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RustServer_28731?

A procedural map of size 4,500 runs on RustServer_28731, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join RustServer_28731?

Open the console in Rust with F1 after starting the game, then type client.connect 133.88.123.183:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.