RST6355=
RustServer_2757
Online 133.88.122.166:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:52 UTC8d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:09 UTC15d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Thu 1 Oct, 23:39 UTC FW26d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC35d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC41d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 89/500
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02MODPlayers 124/100
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03MODPlayers 96/225
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04MODPlayers 79/700
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05MODPlayers 25/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Where does RustServer_2757 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RustServer_2757: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does RustServer_2757 carry, and what do they mean?
The game's server browser reads these tags from RustServer_2757: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on RustServer_2757 on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 25% of recent wipes. In the other cases, half the peak was lost by day 3.
On what schedule does RustServer_2757 wipe?
Irregular wipe times at RustServer_2757: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 14 hours.
Server Details
What is the uptime on RustServer_2757, and is it online?
Tracking shows RustServer_2757 online as of now. By its own uptime figure, the last restart was roughly 3 days 22 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is RustServer_2757 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_2757 runs. Steam updates it for you; your game must share the protocol to join.
Is RustServer_2757 holding performance?
Average server fps over the last 48 hours: 70, with a low of 49. Maximum entities carried: 49,090, from buildings and deployables to everything else. Peak memory use: 2,243 MB. Players feel lag when fps drops and the entity count climbs.
What location is RustServer_2757 hosted in?
Nothing on region from RustServer_2757; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 133.88.122.166:28015.
Player Count
How many players are on RustServer_2757 right now?
Tracking RustServer_2757: 0 of 20 slots filled. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 10:00 UTC, 0 players on average.
Where does RustServer_2757 sit in the server rankings?
Seven-day player hours put RustServer_2757 at #6,355, within the top 29% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer_2757?
No gather rate appears in RustServer_2757's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is RustServer_2757 on?
A procedural map of size 3,000 runs on RustServer_2757, generated by the game from seed 55847. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join RustServer_2757?
Open the console in Rust with F1 after starting the game, then type client.connect 133.88.122.166:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.