RST15341=
RustServer_2680
Online 133.88.118.195:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:22 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 154/500
-
02MODPlayers 131/100
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03MODPlayers 183/225
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04MODPlayers 98/700
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05MODPlayers 239/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RustServer_2680?
On Rust Tracker, RustServer_2680 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_2680?
The game's server browser reads these tags from RustServer_2680: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on RustServer_2680 when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 27 hours after it.
Which wipe times are confirmed for RustServer_2680?
The record holds too few of RustServer_2680's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days.
Server Details
Is RustServer_2680 up, and how does its uptime hold?
Tracking shows RustServer_2680 online as of now. The uptime it reports puts the last restart about 5 days 17 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is RustServer_2680 running?
Confirmed for RustServer_2680: Rust network protocol 2634 and build 166586, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is RustServer_2680 holding performance?
For the last 48 hours it averaged 44 server fps; the floor was 22. Maximum entities carried: 101,859, from buildings and deployables to everything else. Memory peaked at 4,441 MB. Players feel lag when fps drops and the entity count climbs.
What location is RustServer_2680 hosted in?
Region: none published by RustServer_2680. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 133.88.118.195:28015.
Player Count
How many players are on RustServer_2680 right now?
Tracking RustServer_2680: 0 of 20 slots filled. The last seven days put it at 0 players on average.
Where does RustServer_2680 sit in the server rankings?
Seven-day player hours put RustServer_2680 at #15,341, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer_2680?
No gather rate appears in RustServer_2680's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for RustServer_2680?
The map on RustServer_2680 is procedural, size 4,250, seed 326082026, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join RustServer_2680?
Open the console in Rust with F1 after starting the game, then type client.connect 133.88.118.195:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.