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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,878online PAX98,796playing OCC3,935with players WIPED 3H404
MODModded traffic
Callsign

RST12859

RustServer_4739

Offline 133.88.107.138:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#12,859top 58%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:23 UTC4d ago 2 – running 0
Sun 4 Oct, 11:57 UTC25d ago 0 – 20.9 days 0
Sat 3 Oct, 05:12 UTC26d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 151/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 129/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 94/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 237/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustServer_4739?

On Rust Tracker, RustServer_4739 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustServer_4739?

These tags are published by RustServer_4739 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on RustServer_4739 on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does RustServer_4739 wipe?

Irregular wipe times at RustServer_4739: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 7 hours.

Location and Status

What is the uptime on RustServer_4739, and is it online?

Tracking shows RustServer_4739 offline as of now, last seen 4 days 5 hours ago. 4% uptime over the last 7 full days, with 6 of 168 hours up. First contact for Rust Tracker: 3 October 2026.

What Rust version is RustServer_4739 on?

Rust network protocol 2635 and build 166652 is the build on RustServer_4739; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is RustServer_4739 hosted in?

Region: none published by RustServer_4739. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 133.88.107.138:28015.

Population

How many players are on RustServer_4739 right now?

Offline now for RustServer_4739, last seen 4 days 5 hours ago. Peak of 2 in the last seven days, average 0 players.

Where does RustServer_4739 sit in the server rankings?

Seven-day player hours put RustServer_4739 at #12,859, within the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_4739?

Nothing in RustServer_4739's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is RustServer_4739 on?

A procedural map of size 1,000 runs on RustServer_4739, generated by the game from seed 8451. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto RustServer_4739?

Open the console in Rust with F1 after starting the game, then type client.connect 133.88.107.138:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.