RST5865=
RustServer_5458
Online 133.88.101.27:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 78/500
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02MODPlayers 122/100
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03MODPlayers 145/225
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04MODPlayers 54/700
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05MODPlayers 138/700
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06MODPlayers 344/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustServer_5458?
These Rust Tracker lists carry RustServer_5458: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustServer_5458 is listed under?
The game's server browser reads these tags from RustServer_5458: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on RustServer_5458 when wipe day lands?
At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
When does RustServer_5458 wipe?
RustServer_5458's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 18 days 9 hours.
Location and Status
What is the uptime on RustServer_5458, and is it online?
RustServer_5458 is up and online at this moment. By its own uptime figure, the last restart was roughly 3 hours ago. 32% uptime over the last 7 full days, with 54 of 168 hours up. Rust Tracker logged it first on 11 October 2026.
Which Rust build is RustServer_5458 running?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_5458 runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on RustServer_5458?
For the last 48 hours it averaged 85 server fps; the floor was 68. Maximum entities carried: 192,294, from buildings and deployables to everything else. Peak memory use: 3,352 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is RustServer_5458 in?
No region is published by RustServer_5458. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 133.88.101.27:28015.
Population
How many players are on RustServer_5458 right now?
Slots 1; players on board 1: that is RustServer_5458 now. Seven-day average 0 players; peak 1. At 03:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does RustServer_5458 carry among Rust servers?
On player hours over seven days, RustServer_5458 ranks #5,865, inside the top 26% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer_5458?
Nothing in RustServer_5458's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustServer_5458?
A procedural map of size 5,670 runs on RustServer_5458, generated by the game from seed 16669. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join RustServer_5458?
To connect: start Rust, press F1, enter client.connect 133.88.101.27:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Full at the moment, so a queue is likely.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.