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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,835online PAX82,642playing OCC3,762with players WIPED 3H274
MODModded traffic
Callsign

WRK15335

Rust_JP_workers

Offline 133.117.73.141:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123415:0016:00

Hourly average and peak, UTC.

Server performance

02040608015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:26 UTC26d ago 1 – running 0
Fri 2 Oct, 20:17 UTC26d ago 1 – 0.3 days 0
Sat 26 Sep, 09:52 UTC33d ago 1 halved by day 1 6.4 days 0
Fri 25 Sep, 18:04 UTC33d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 133/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 78/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust_JP_workers?

These Rust Tracker lists carry Rust_JP_workers: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust_JP_workers?

The game's server browser reads these tags from Rust_JP_workers: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rust_JP_workers on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for Rust_JP_workers?

Irregular wipe times at Rust_JP_workers: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 12 hours since this world was made.

Server Details

What is the uptime on Rust_JP_workers, and is it online?

Offline: Rust_JP_workers confirmed offline, last seen 46 hours ago. The uptime it reports puts the last restart about 3 days 18 hours ago. Uptime stood at 82% for the last 7 full days, 137 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust_JP_workers?

Rust network protocol 2634 and build 166652 on Linux is what Rust_JP_workers runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Rust_JP_workers run?

Average server fps over the last 48 hours: 72, with a low of 66. Peak entity count: 78,508, covering buildings, deployables and all else in the world. It drew as much as 3,277 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Rust_JP_workers hosted in?

Region: none published by Rust_JP_workers. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 133.117.73.141:28015.

Player Count

What is the player count on Rust_JP_workers?

Last seen 46 hours ago; Rust_JP_workers is offline at present. Seven-day average for this server: 0 players.

Where does Rust_JP_workers sit in the server rankings?

Seven-day player hours put Rust_JP_workers at #15,335, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust_JP_workers?

Nothing in Rust_JP_workers's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rust_JP_workers?

A procedural map of size 3,500 runs on Rust_JP_workers, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto Rust_JP_workers?

To connect: start Rust, press F1, enter client.connect 133.117.73.141:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/WtZuSsCm7a.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.