WLD15882
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 130.255.141.97:28020 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 23h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 1,053/1110
-
02MODPlayers 164/1000
-
03MODPlayers 302/340
-
04MODPlayers 324/1900
-
05MODPlayers 51/100
-
06MODPlayers 35/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [WILDCORE] EU 2X | TEST | WEEKLY?
On Rust Tracker, [WILDCORE] EU 2X | TEST | WEEKLY sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the tags mean that [WILDCORE] EU 2X | TEST | WEEKLY is listed under?
The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The next wipe at [WILDCORE] EU 2X | TEST | WEEKLY is an estimate, drawn from weekly: 7 days after its last wipe. Friday 30 October at 12:38 UTC is when the next wipe falls due. This world has been running 20 days. Tags list a weekly wipe schedule.
Server Details
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
Offline: [WILDCORE] EU 2X | TEST | WEEKLY confirmed offline, last seen 19 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 9 October 2026.
Which Rust version is confirmed on [WILDCORE] EU 2X | TEST | WEEKLY?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is [WILDCORE] EU 2X | TEST | WEEKLY in?
The EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 130.255.141.97:28020.
Population
Is [WILDCORE] EU 2X | TEST | WEEKLY busy?
Last seen 19 days 19 hours ago; [WILDCORE] EU 2X | TEST | WEEKLY is offline at present.
How does [WILDCORE] EU 2X | TEST | WEEKLY compare in the rankings?
[WILDCORE] EU 2X | TEST | WEEKLY places #15,882 on seven-day player hours, #2,541 in Europe and in the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on [WILDCORE] EU 2X | TEST | WEEKLY?
The name says it: [WILDCORE] EU 2X | TEST | WEEKLY runs 2x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map runs on [WILDCORE] EU 2X | TEST | WEEKLY, generated by the game.
Connect
Which steps join [WILDCORE] EU 2X | TEST | WEEKLY?
To connect: start Rust, press F1, enter client.connect 130.255.141.97:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.