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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,660online PAX41,774playing OCC2,991with players WIPED 3H88
MODModded traffic
Callsign

LCL14089

Local Dev Server

Offline 13.143.167.43:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average1peak 1
Rank#14,089top 63%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 161 on average ShockRust | Blue | NoLimit
    Players 32/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 39/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 15/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 8/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 4/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Dev Server?

Modded servers, tracked live — the Rust Tracker lists that include Local Dev Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Local Dev Server carry, and what do they mean?

These tags are published by Local Dev Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Local Dev Server?

Too few wipes on record for Local Dev Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 6 hours since this world was made.

Location and Status

What is the uptime on Local Dev Server, and is it online?

Offline: Local Dev Server confirmed offline, last seen 5 days 5 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. Rust Tracker logged it first on 22 October 2026.

Which Rust build is Local Dev Server running?

Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. The same protocol is required to join, and Steam updates it for you.

Where does Local Dev Server sit?

Region: none published by Local Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 13.143.167.43:28015.

Player Count

Is Local Dev Server busy?

Offline now for Local Dev Server, last seen 5 days 5 hours ago. Seven-day average 1 players; peak 1.

What rank does Local Dev Server carry among Rust servers?

Seven-day player hours put Local Dev Server at #14,089, within the top 63% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Dev Server?

Nothing in Local Dev Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

Which map is confirmed for Local Dev Server?

Generated by the game: the procedural map on Local Dev Server.

How to Join

How do you get onto Local Dev Server?

To connect: start Rust, press F1, enter client.connect 13.143.167.43:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.