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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,821online PAX75,561playing OCC3,780with players WIPED 3H145
MODModded traffic
Callsign

CHL8136=

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 10m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,136top 37%
Last wipe4d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct19 Oct23 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.

The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 16/150
  2. 02COM
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  3. 03COM
    Callsign VDO001AF · groups of 8+ · monthly · 1 on average Voodoo ZA
    Players 5/100
  4. 04COM
    Callsign INT101AF · groups of 8+ · biweekly · 8 on average Intoxicated ZA Vanilla 1 - 15 Oct
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  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Server ZA - Chill appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Server ZA - Chill sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which tags does Rust Server ZA - Chill carry, and what do they mean?

The game's server browser reads these tags from Rust Server ZA - Chill: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust Server ZA - Chill when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 15 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.5.

When does Rust Server ZA - Chill wipe?

The only wipe at Rust Server ZA - Chill is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 4 days 6 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Rust Server ZA - Chill, and is it online?

Tracking shows Rust Server ZA - Chill online as of now. About 4 days 4 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Server ZA - Chill?

Confirmed for Rust Server ZA - Chill: Rust network protocol 2635 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Rust Server ZA - Chill run?

Server fps held an average of 69 across the last 48 hours, never below 55. Buildings, deployables and the rest of the world took it to a maximum of 52,468 entities. Peak memory use: 2,376 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rust Server ZA - Chill sit?

No region tag from Rust Server ZA - Chill, but the name points to Africa. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 129.232.154.35:28025.

Player Count

What is the player count on Rust Server ZA - Chill?

Rust Server ZA - Chill is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 1 players.

How does Rust Server ZA - Chill compare in the rankings?

Top 37% of all ranked servers, and #8,136 on seven-day player hours: Rust Server ZA - Chill.

Map and Rules

Which settings and rules are confirmed on Rust Server ZA - Chill?

No gather rate appears in Rust Server ZA - Chill's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Server ZA - Chill?

Generated by the game from seed 2751440956, the procedural map on Rust Server ZA - Chill measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Rust Server ZA - Chill?

To connect: start Rust, press F1, enter client.connect 129.232.154.35:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.GamingEvolved.co.za.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.