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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,716online PAX55,754playing OCC3,252with players WIPED 3H168
VANVanilla traffic
Callsign

SRV2747=

ServerZ Rust Monthly ZA

Online AF 165.255.244.254:28015 checked 10m ago

monthly wipes vanillaoxide
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 8
Rank#2,747top 12% · #6 in AF
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:11 UTC22d ago 13 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 17 held half 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign INT142AF · groups of 8+ · monthly · 19 on average Intoxicated ZA Vanilla 3 - 01 Oct
    Players 15/150
  2. 02COM
    Callsign VDO001AF · groups of 8+ · monthly · 1 on average Voodoo ZA
    Players 0/100
  3. 03COM
    Callsign INT101AF · groups of 8+ · biweekly · 7 on average Intoxicated ZA Vanilla 1 - Wipe in a few hours
    Players 6/100
  4. 04COM
    Callsign KKG019AF · trio · monthly · 2 on average KAKGENOEG NO KOS SOLO | DUO | TRIO za
    Players 1/50
  5. 05COM
    Callsign CRD022AF · trio · monthly · 1 on average CORDEX NO KOS, SOLO, DUO, TRIO
    Players 0/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 338/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ServerZ Rust Monthly ZA?

These Rust Tracker lists carry ServerZ Rust Monthly ZA: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does ServerZ Rust Monthly ZA carry, and what do they mean?

These tags are published by ServerZ Rust Monthly ZA for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); AF (Africa): Server browser: listed under Africa. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on ServerZ Rust Monthly ZA on wipe day?

The average peak across recent wipes: 15 players. 17 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for ServerZ Rust Monthly ZA?

Once a month is the wipe rate at ServerZ Rust Monthly ZA, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on ServerZ Rust Monthly ZA, and is it online?

ServerZ Rust Monthly ZA is up and online at this moment. About 6 days 11 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on ServerZ Rust Monthly ZA?

Confirmed for ServerZ Rust Monthly ZA: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does ServerZ Rust Monthly ZA run?

Server fps held an average of 60 across the last 48 hours, never below 58. Peak entity count: 105,021, covering buildings, deployables and all else in the world. Memory peaked at 4,195 MB. Players feel lag when fps drops and the entity count climbs.

Where does ServerZ Rust Monthly ZA sit?

Listed in Africa under AF: that is ServerZ Rust Monthly ZA by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 165.255.244.254:28015.

Player Count

Is ServerZ Rust Monthly ZA busy?

Slots 50; players on board 1: that is ServerZ Rust Monthly ZA now. Over seven days: average 1, peak 8 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 5 players.

How does ServerZ Rust Monthly ZA compare in the rankings?

ServerZ Rust Monthly ZA places #2,747 on seven-day player hours, #6 in Africa and in the top 12% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ServerZ Rust Monthly ZA?

Nothing in ServerZ Rust Monthly ZA's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on ServerZ Rust Monthly ZA?

Generated by the game from seed 1179895132, the procedural map on ServerZ Rust Monthly ZA measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join ServerZ Rust Monthly ZA?

To connect: start Rust, press F1, enter client.connect 165.255.244.254:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,AF,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

AF
Africa Server browser: listed under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.