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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,642online PAX45,345playing OCC3,112with players WIPED 3H106
MODModded traffic
Callsign

DCK15338=

DuckGang

Online 128.0.114.99:10600 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02.557.51009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry DuckGang?

Modded servers, tracked live — the Rust Tracker lists that include DuckGang. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that DuckGang is listed under?

Listed for the server browser to read, DuckGang publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for DuckGang?

DuckGang's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 14 hours.

Location and Status

How reliable is DuckGang, and is it online now?

DuckGang is up and online at this moment. About 3 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 7 October 2026.

What Rust version is DuckGang on?

Rust network protocol 2635 and build 168909 is the build on DuckGang; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does DuckGang run?

Server fps held an average of 10 across the last 48 hours, never below 5. Peak entity count: 15,446, covering buildings, deployables and all else in the world. It drew as much as 1,054 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does DuckGang sit?

No region is published by DuckGang. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 128.0.114.99:10600.

Population

Is DuckGang busy?

Slots 50; players on board 0: that is DuckGang now. Seven-day average for this server: 0 players.

Where does DuckGang sit in the server rankings?

Seven-day player hours put DuckGang at #15,338, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DuckGang?

The name of DuckGang carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for DuckGang?

Generated by the game from seed 6738, the procedural map on DuckGang measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto DuckGang?

To connect: start Rust, press F1, enter client.connect 128.0.114.99:10600 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.