DLT16909
DELTATESTSERVER
Offline 126.187.53.53:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 88/500
-
02MODPlayers 129/100
-
03MODPlayers 91/225
-
04MODPlayers 76/700
-
05MODPlayers 23/200
-
06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show DELTATESTSERVER?
Modded servers, tracked live — the Rust Tracker lists that include DELTATESTSERVER. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on DELTATESTSERVER?
The game's server browser reads these tags from DELTATESTSERVER: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does DELTATESTSERVER wipe?
The record holds too few of DELTATESTSERVER's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 49 days 16 hours.
Location and Status
Is DELTATESTSERVER up, and how does its uptime hold?
Offline now, DELTATESTSERVER was last seen 29 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on DELTATESTSERVER?
Rust network protocol 2633 and build 163493 on Windows is what DELTATESTSERVER runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is DELTATESTSERVER in?
Nothing on region from DELTATESTSERVER; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 126.187.53.53:28015.
Population
What is the player count on DELTATESTSERVER?
Last seen 29 days 22 hours ago; DELTATESTSERVER is offline at present.
Where does DELTATESTSERVER sit in the server rankings?
Top 71% of all ranked servers, and #16,909 on seven-day player hours: DELTATESTSERVER.
Settings
Which settings and rules are confirmed on DELTATESTSERVER?
Nothing in DELTATESTSERVER's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on DELTATESTSERVER?
A procedural map of size 3,000 runs on DELTATESTSERVER, generated by the game from seed 19686. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto DELTATESTSERVER?
To connect: start Rust, press F1, enter client.connect 126.187.53.53:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.