RLC6292=
Relics Dev Server
Online 125.254.123.81:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 149/500
-
02MODPlayers 127/100
-
03MODPlayers 193/225
-
04MODPlayers 96/700
-
05MODPlayers 225/700
-
06MODPlayers 345/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Relics Dev Server?
These Rust Tracker lists carry Relics Dev Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Relics Dev Server carry, and what do they mean?
Listed for the server browser to read, Relics Dev Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Relics Dev Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 3 hours after it.
When does Relics Dev Server wipe?
Relics Dev Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 7 hours.
Location and Status
What is the uptime on Relics Dev Server, and is it online?
Tracking shows Relics Dev Server online as of now. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Relics Dev Server?
Rust network protocol 2635 and build 168909 on Linux is what Relics Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Relics Dev Server hosted in?
Region: none published by Relics Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 125.254.123.81:28015.
Population
What is the player count on Relics Dev Server?
Relics Dev Server is at 1 players, capacity 10. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 12:00 UTC, 1 players on average.
How does Relics Dev Server compare in the rankings?
On player hours over seven days, Relics Dev Server ranks #6,292, inside the top 28% of all ranked servers.
Settings
Which settings and rules are confirmed on Relics Dev Server?
No gather rate appears in Relics Dev Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Relics Dev Server?
A procedural map runs on Relics Dev Server, generated by the game.
Connect
What is the way to join Relics Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 125.254.123.81:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.