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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,890online PAX103,852playing OCC4,020with players WIPED 3H420
MODModded traffic
Callsign

LCL16546

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 33d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,546top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:33 UTC34d ago 1 – running 1
Tue 22 Sep, 05:56 UTC37d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local AUX1 Test Server?

These Rust Tracker lists carry Local AUX1 Test Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Local AUX1 Test Server carry, and what do they mean?

These tags are published by Local AUX1 Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165211 (Build): The game build is 165211; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rau1 (Region code): Region code for this server: au1; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local AUX1 Test Server on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does Local AUX1 Test Server wipe?

The record holds too few of Local AUX1 Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 34 days 13 hours.

Server Details

Is Local AUX1 Test Server up, and how does its uptime hold?

Offline: Local AUX1 Test Server confirmed offline, last seen 33 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 September 2026.

Which Rust version is confirmed on Local AUX1 Test Server?

Rust network protocol 2633 and build 165211 on Windows is what Local AUX1 Test Server runs. The same protocol is required to join, and Steam updates it for you.

Where does Local AUX1 Test Server sit?

Nothing on region from Local AUX1 Test Server; none is published, and its region code is au1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 125.236.230.198:28115.

Player Count

Is Local AUX1 Test Server busy?

Last seen 33 days 17 hours ago; Local AUX1 Test Server is offline at present.

Where does Local AUX1 Test Server sit in the server rankings?

Top 71% of all ranked servers, and #16,546 on seven-day player hours: Local AUX1 Test Server.

Settings

Which settings and rules are confirmed on Local AUX1 Test Server?

The name of Local AUX1 Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

What map is Local AUX1 Test Server on?

A procedural map runs on Local AUX1 Test Server, generated by the game.

Connect

Which steps join Local AUX1 Test Server?

To connect: start Rust, press F1, enter client.connect 125.236.230.198:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165211
Build The game build is 165211.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rau1
Region code Region code for this server: au1.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.