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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
MODModded traffic
Callsign

MKI5713=

Miaka's Testground - Private

Online OC 125.236.211.240:28027 checked 13m ago

biweekly wipes moddedpve
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 2
Rank#5,713top 26% · #129 in OC
Last wipe23h agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 6

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 0hWed 11 Nov, 07:43 UTC
  3. 27d 0hWed 25 Nov, 07:43 UTC
  4. 35d 12hThu 3 Dec, 19:00 UTCFW
  5. 41d 0hWed 9 Dec, 07:43 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 07:43 UTC23h ago – – running 0
Thu 15 Oct, 08:38 UTC13d ago 1 halved by day 6 13 days 1
Wed 14 Oct, 00:14 UTC15d ago 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW27d ago 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC29d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC31d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC32d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC32d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC36d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC40d ago 0 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Miaka's Testground - Private?

PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Miaka's Testground - Private. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the tags mean that Miaka's Testground - Private is listed under?

Listed for the server browser to read, Miaka's Testground - Private publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; modded (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Miaka's Testground - Private on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 6.

Which wipe times are confirmed for Miaka's Testground - Private?

The prediction for Miaka's Testground - Private follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 23 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on Miaka's Testground - Private, and is it online?

Right now Miaka's Testground - Private is online. By its own uptime figure, the last restart was roughly 13 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Miaka's Testground - Private on?

Confirmed for Miaka's Testground - Private: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Miaka's Testground - Private run?

Average server fps over the last 48 hours: 45, with a low of 45. Buildings, deployables and the rest of the world took it to a maximum of 134,261 entities. Memory peaked at 3,584 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Miaka's Testground - Private in?

Listed in Oceania under OC: that is Miaka's Testground - Private by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 125.236.211.240:28027.

Population

Is Miaka's Testground - Private busy?

Miaka's Testground - Private is at 0 players, capacity 20. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 04:00 UTC, 1 players on average.

How does Miaka's Testground - Private compare in the rankings?

Seven-day player hours: #5,713 overall for Miaka's Testground - Private, top 26% of ranked servers, #129 in Oceania.

Map and Rules

Which settings and rules are confirmed on Miaka's Testground - Private?

Nothing in Miaka's Testground - Private's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. On: VAC, Valve's anti-cheat.

What map is Miaka's Testground - Private on?

A procedural map of size 4,500 runs on Miaka's Testground - Private, generated by the game from seed 1722427781. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Miaka's Testground - Private?

Open the console in Rust with F1 after starting the game, then type client.connect 125.236.211.240:28027. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.millarsoft.co.nz/rust/.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.