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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,645online PAX40,217playing OCC2,964with players WIPED 3H80
MODModded traffic
Callsign

MCS16001

MCSM WebRCON Test

Offline 125.228.85.52:28015 checked 23d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,001top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 45/225
  4. 04MOD
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    Players 22/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MCSM WebRCON Test?

Modded servers, tracked live — the Rust Tracker lists that include MCSM WebRCON Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MCSM WebRCON Test?

The game's server browser reads these tags from MCSM WebRCON Test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does MCSM WebRCON Test wipe?

The record holds too few of MCSM WebRCON Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 11 hours.

Location and Status

Is MCSM WebRCON Test up, and how does its uptime hold?

Offline now, MCSM WebRCON Test was last seen 23 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on MCSM WebRCON Test?

Confirmed for MCSM WebRCON Test: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is MCSM WebRCON Test hosted in?

Nothing on region from MCSM WebRCON Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 125.228.85.52:28015.

Player Count

What is the player count on MCSM WebRCON Test?

Offline: MCSM WebRCON Test, last seen 23 days 11 hours ago.

Where does MCSM WebRCON Test sit in the server rankings?

Seven-day player hours put MCSM WebRCON Test at #16,001, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on MCSM WebRCON Test?

Nothing in MCSM WebRCON Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on MCSM WebRCON Test?

Generated by the game: the procedural map on MCSM WebRCON Test.

Connect

What is the way to join MCSM WebRCON Test?

Open the console in Rust with F1 after starting the game, then type client.connect 125.228.85.52:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.