MCS16001
MCSM WebRCON Test
Offline 125.228.85.52:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 38/500
-
02MODPlayers 124/100
-
03MODPlayers 45/225
-
04MODPlayers 22/700
-
05MODPlayers 7/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry MCSM WebRCON Test?
Modded servers, tracked live — the Rust Tracker lists that include MCSM WebRCON Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MCSM WebRCON Test?
The game's server browser reads these tags from MCSM WebRCON Test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does MCSM WebRCON Test wipe?
The record holds too few of MCSM WebRCON Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 11 hours.
Location and Status
Is MCSM WebRCON Test up, and how does its uptime hold?
Offline now, MCSM WebRCON Test was last seen 23 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.
Which Rust version is confirmed on MCSM WebRCON Test?
Confirmed for MCSM WebRCON Test: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is MCSM WebRCON Test hosted in?
Nothing on region from MCSM WebRCON Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 125.228.85.52:28015.
Player Count
What is the player count on MCSM WebRCON Test?
Offline: MCSM WebRCON Test, last seen 23 days 11 hours ago.
Where does MCSM WebRCON Test sit in the server rankings?
Seven-day player hours put MCSM WebRCON Test at #16,001, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on MCSM WebRCON Test?
Nothing in MCSM WebRCON Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on MCSM WebRCON Test?
Generated by the game: the procedural map on MCSM WebRCON Test.
Connect
What is the way to join MCSM WebRCON Test?
Open the console in Rust with F1 after starting the game, then type client.connect 125.228.85.52:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.