BRT15666
BRUTAL TOKYO TEST1
Offline 124.98.24.0:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 122/100
-
03MODPlayers 189/225
-
04MODPlayers 123/700
-
05MODPlayers 11/200
-
06MODPlayers 49/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show BRUTAL TOKYO TEST1?
Modded servers, tracked live — the Rust Tracker lists that include BRUTAL TOKYO TEST1. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on BRUTAL TOKYO TEST1?
Listed for the server browser to read, BRUTAL TOKYO TEST1 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; sc1 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does BRUTAL TOKYO TEST1 wipe?
BRUTAL TOKYO TEST1's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 50 days 19 hours.
Location and Status
How reliable is BRUTAL TOKYO TEST1, and is it online now?
Offline: BRUTAL TOKYO TEST1 confirmed offline, last seen 33 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is BRUTAL TOKYO TEST1 running?
Rust network protocol 2633 and build 164530 is the build on BRUTAL TOKYO TEST1; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is BRUTAL TOKYO TEST1 hosted in?
Region: none published by BRUTAL TOKYO TEST1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 124.98.24.0:28015.
Player Count
How many players are on BRUTAL TOKYO TEST1 right now?
Offline now for BRUTAL TOKYO TEST1, last seen 33 days 22 hours ago.
Where does BRUTAL TOKYO TEST1 sit in the server rankings?
Seven-day player hours put BRUTAL TOKYO TEST1 at #15,666, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on BRUTAL TOKYO TEST1?
Nothing in BRUTAL TOKYO TEST1's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on BRUTAL TOKYO TEST1?
A procedural map runs on BRUTAL TOKYO TEST1, generated by the game.
Connect
How do you get onto BRUTAL TOKYO TEST1?
To connect: start Rust, press F1, enter client.connect 124.98.24.0:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8,^z,^y
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.