MYL6376=
my5local
Offline 124.209.153.233:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:17 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 13:26 UTC3d ago | 1 | – | 1.7 days | 0 |
| Wed 21 Oct, 08:55 UTC7d ago | 1 | held half | 4.2 days | 0 |
| Mon 12 Oct, 10:12 UTC16d ago | 1 | held half | 8.9 days | 1 |
| Sat 10 Oct, 05:59 UTC18d ago | 1 | held half | 2.2 days | 1 |
| Fri 9 Oct, 20:59 UTC19d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 13:47 UTC21d ago | 1 | held half | 2.3 days | 1 |
| Mon 5 Oct, 21:02 UTC23d ago | 1 | – | 1.7 days | 1 |
| Sat 3 Oct, 03:54 UTC25d ago | 1 | held half | 2.7 days | 1 |
| Fri 2 Oct, 18:31 UTC26d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 19:39 UTC FW27d ago | 1 | – | 1 days | 1 |
| Wed 30 Sep, 15:48 UTC28d ago | 1 | – | 1.2 days | 1 |
| Mon 28 Sep, 07:37 UTC30d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 04:52 UTC31d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 18:03 UTC33d ago | 1 | – | 1.5 days | 1 |
| Thu 24 Sep, 16:42 UTC34d ago | 1 | – | 1.1 days | 0 |
| Wed 23 Sep, 09:43 UTC35d ago | 1 | – | 1.3 days | 1 |
| Wed 23 Sep, 00:38 UTC35d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1 | – | 1.4 days | 0 |
| Mon 21 Sep, 01:46 UTC37d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 89/500
-
02MODPlayers 126/100
-
03MODPlayers 91/225
-
04MODPlayers 77/700
-
05MODPlayers 23/200
-
06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry my5local?
Modded servers, tracked live — the Rust Tracker lists that include my5local. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on my5local?
The game's server browser reads these tags from my5local: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on my5local on wipe day?
Recent wipes averaged a peak of 1 players. 27 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for my5local?
No next wipe to predict for my5local, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 39 hours.
Server Details
Is my5local up, and how does its uptime hold?
Offline now, my5local was last seen 6 hours ago. Uptime stood at 21% for the last 7 full days, 36 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on my5local?
Confirmed for my5local: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is my5local in?
Nothing on region from my5local; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 124.209.153.233:28015.
Player Count
What is the player count on my5local?
Last seen 6 hours ago; my5local is offline at present. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 1 players.
What rank does my5local carry among Rust servers?
Top 29% of all ranked servers, and #6,376 on seven-day player hours: my5local.
Settings
Which settings and rules are confirmed on my5local?
The name of my5local carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on my5local?
Procedural map on my5local, made by the game.
How to Join
Which steps join my5local?
To connect: start Rust, press F1, enter client.connect 124.209.153.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.