SMA7677
Sam's Zombie outbreak test server
Offline 122.59.37.218:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 41/500
-
02MODPlayers 123/100
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03MODPlayers 38/225
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04MODPlayers 15/700
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05MODPlayers 2/200
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06MODPlayers 4/1000
Quick answers
From the figures on this page.
Filters
Where does Sam's Zombie outbreak test server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Sam's Zombie outbreak test server: Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Sam's Zombie outbreak test server carry, and what do they mean?
Listed for the server browser to read, Sam's Zombie outbreak test server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Sam's Zombie outbreak test server wipe?
Sam's Zombie outbreak test server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 19 days 5 hours.
Location and Status
Is Sam's Zombie outbreak test server up, and how does its uptime hold?
Offline: Sam's Zombie outbreak test server confirmed offline, last seen 5 days 18 hours ago. 7% uptime over the last 7 full days, with 11 of 168 hours up. The first sighting by Rust Tracker was 9 October 2026.
Which Rust version is confirmed on Sam's Zombie outbreak test server?
Confirmed for Sam's Zombie outbreak test server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Sam's Zombie outbreak test server sit?
Nothing on region from Sam's Zombie outbreak test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 122.59.37.218:28015.
Population
What is the player count on Sam's Zombie outbreak test server?
Offline now for Sam's Zombie outbreak test server, last seen 5 days 18 hours ago. Seven-day average 1 players; peak 3.
What rank does Sam's Zombie outbreak test server carry among Rust servers?
Top 34% of all ranked servers, and #7,677 on seven-day player hours: Sam's Zombie outbreak test server.
Map and Rules
Which settings and rules are confirmed on Sam's Zombie outbreak test server?
No gather rate appears in Sam's Zombie outbreak test server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Sam's Zombie outbreak test server?
The map on Sam's Zombie outbreak test server is procedural, size 6,000, seed 840, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join Sam's Zombie outbreak test server?
To connect: start Rust, press F1, enter client.connect 122.59.37.218:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.