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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,635online PAX30,176playing OCC2,756with players WIPED 3H70
MODModded traffic
Callsign

SMA7677

Sam's Zombie outbreak test server

Offline 122.59.37.218:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 1/ 20 5% full
7-day average1peak 3
Rank#7,677top 34%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Sam's Zombie outbreak test server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Sam's Zombie outbreak test server: Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Sam's Zombie outbreak test server carry, and what do they mean?

Listed for the server browser to read, Sam's Zombie outbreak test server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does Sam's Zombie outbreak test server wipe?

Sam's Zombie outbreak test server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 19 days 5 hours.

Location and Status

Is Sam's Zombie outbreak test server up, and how does its uptime hold?

Offline: Sam's Zombie outbreak test server confirmed offline, last seen 5 days 18 hours ago. 7% uptime over the last 7 full days, with 11 of 168 hours up. The first sighting by Rust Tracker was 9 October 2026.

Which Rust version is confirmed on Sam's Zombie outbreak test server?

Confirmed for Sam's Zombie outbreak test server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Sam's Zombie outbreak test server sit?

Nothing on region from Sam's Zombie outbreak test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 122.59.37.218:28015.

Population

What is the player count on Sam's Zombie outbreak test server?

Offline now for Sam's Zombie outbreak test server, last seen 5 days 18 hours ago. Seven-day average 1 players; peak 3.

What rank does Sam's Zombie outbreak test server carry among Rust servers?

Top 34% of all ranked servers, and #7,677 on seven-day player hours: Sam's Zombie outbreak test server.

Map and Rules

Which settings and rules are confirmed on Sam's Zombie outbreak test server?

No gather rate appears in Sam's Zombie outbreak test server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Sam's Zombie outbreak test server?

The map on Sam's Zombie outbreak test server is procedural, size 6,000, seed 840, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Sam's Zombie outbreak test server?

To connect: start Rust, press F1, enter client.connect 122.59.37.218:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.