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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,780online PAX77,467playing OCC3,551with players WIPED 3H241
MODModded traffic
Callsign

HRR15420

Harry LAN PvE

Offline 122.161.242.8:28015 checked 44d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,420no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 75/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 30/700
  5. 05MOD
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  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Harry LAN PvE?

On Rust Tracker, Harry LAN PvE sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Harry LAN PvE is listed under?

The game's server browser reads these tags from Harry LAN PvE: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Harry LAN PvE wipe?

Too few wipes on record for Harry LAN PvE to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 44 days 12 hours.

Location and Status

How reliable is Harry LAN PvE, and is it online now?

Offline now, Harry LAN PvE was last seen 44 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

What Rust version is Harry LAN PvE on?

Rust network protocol 2633 and build 163794 on Windows is what Harry LAN PvE runs. Steam updates it for you; your game must share the protocol to join.

Where does Harry LAN PvE sit?

Region: none published by Harry LAN PvE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 122.161.242.8:28015.

Player Count

What is the player count on Harry LAN PvE?

Offline now for Harry LAN PvE, last seen 44 days 7 hours ago.

Where does Harry LAN PvE sit in the server rankings?

On player hours over seven days, Harry LAN PvE ranks #15,420, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Harry LAN PvE?

No gather rate appears in Harry LAN PvE's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Harry LAN PvE on?

A procedural map runs on Harry LAN PvE, generated by the game.

How to Join

What is the way to join Harry LAN PvE?

To connect: start Rust, press F1, enter client.connect 122.161.242.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.