WBT16921
webtest
Offline 121.200.28.95:28215 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 01:18 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 94/500
-
02MODPlayers 124/100
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03MODPlayers 102/225
-
04MODPlayers 82/700
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05MODPlayers 28/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show webtest?
These Rust Tracker lists carry webtest: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on webtest?
These tags are published by webtest for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on webtest on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for webtest?
webtest's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 34 days 22 hours.
Server Details
How reliable is webtest, and is it online now?
Offline: webtest confirmed offline, last seen 31 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
Which Rust build is webtest running?
Confirmed for webtest: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is webtest in?
Nothing on region from webtest; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 121.200.28.95:28215.
Population
How many players are on webtest right now?
Last seen 31 days 16 hours ago; webtest is offline at present.
Where does webtest sit in the server rankings?
Seven-day player hours put webtest at #16,921, within the top 72% of all ranked servers.
Settings
Which settings and rules are confirmed on webtest?
Nothing in webtest's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on webtest?
Generated by the game: the procedural map on webtest.
How to Join
Which steps join webtest?
Open the console in Rust with F1 after starting the game, then type client.connect 121.200.28.95:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.