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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,628online PAX37,519playing OCC2,946with players WIPED 3H101
MODModded traffic
Callsign

TMP4982

Temperust bench (not for players)

Offline 121.200.28.95:28015 checked 16d ago

moddedcarbon
Clearance · join
Players now 50/ 500 10% full
7-day average0peak –
Rank#4,982top 23%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak50players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:03 UTC16d ago 50 – running 50
Sun 11 Oct, 02:36 UTC17d ago 50 – 0.3 days 0
Fri 9 Oct, 13:24 UTC18d ago 50 – 1.6 days 0
Wed 7 Oct, 04:04 UTC21d ago 0 – 2.4 days 0
Fri 2 Oct, 10:39 UTC25d ago 2 held half 4.7 days 50
Sun 27 Sep, 11:43 UTC30d ago 50 – 5 days 0
Sun 27 Sep, 01:15 UTC31d ago 50 – 0.4 days 0
Sat 26 Sep, 00:41 UTC32d ago 30 – 1 days 1
Thu 24 Sep, 07:24 UTC33d ago 1 – 1.7 days 0
Wed 23 Sep, 23:02 UTC34d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Temperust bench (not for players) appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Temperust bench (not for players): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.

How should you read the tags on Temperust bench (not for players)?

Listed for the server browser to read, Temperust bench (not for players) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Temperust bench (not for players) on wipe day?

Recent wipes averaged a peak of 50 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for Temperust bench (not for players)?

Wipe times at Temperust bench (not for players) are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 16 days 19 hours since this world was made.

Server Details

Is Temperust bench (not for players) up, and how does its uptime hold?

Offline: Temperust bench (not for players) confirmed offline, last seen 16 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 September 2026.

Which Rust version is confirmed on Temperust bench (not for players)?

Confirmed for Temperust bench (not for players): Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is Temperust bench (not for players) hosted in?

Region: none published by Temperust bench (not for players). Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 121.200.28.95:28015.

Population

How many players are on Temperust bench (not for players) right now?

Last seen 16 days 19 hours ago; Temperust bench (not for players) is offline at present.

Where does Temperust bench (not for players) sit in the server rankings?

Seven-day player hours put Temperust bench (not for players) at #4,982, within the top 23% of all ranked servers.

Settings

Which settings and rules are confirmed on Temperust bench (not for players)?

Nothing in Temperust bench (not for players)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Temperust bench (not for players)?

A procedural map runs on Temperust bench (not for players), generated by the game.

Connect

Which steps join Temperust bench (not for players)?

Open the console in Rust with F1 after starting the game, then type client.connect 121.200.28.95:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.