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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,859online PAX101,852playing OCC3,917with players WIPED 3H538
MODModded traffic
Callsign

DVL13645

FWQ2 Development 6000

Offline 120.82.32.67:28025 checked 21d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,645top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry FWQ2 Development 6000?

Modded servers, tracked live — the Rust Tracker lists that include FWQ2 Development 6000. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that FWQ2 Development 6000 is listed under?

These tags are published by FWQ2 Development 6000 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does FWQ2 Development 6000 wipe?

FWQ2 Development 6000's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 5 hours.

Server Details

How reliable is FWQ2 Development 6000, and is it online now?

Offline now, FWQ2 Development 6000 was last seen 21 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 5 October 2026.

Which Rust build is FWQ2 Development 6000 running?

Confirmed for FWQ2 Development 6000: Rust network protocol 2634 and build 166586, Windows. Steam updates it for you; your game must share the protocol to join.

What location is FWQ2 Development 6000 hosted in?

Nothing on region from FWQ2 Development 6000; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 120.82.32.67:28025.

Player Count

Is FWQ2 Development 6000 busy?

Offline: FWQ2 Development 6000, last seen 21 days 3 hours ago.

Where does FWQ2 Development 6000 sit in the server rankings?

Seven-day player hours put FWQ2 Development 6000 at #13,645, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on FWQ2 Development 6000?

Nothing in FWQ2 Development 6000's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is FWQ2 Development 6000 on?

Generated by the game: the procedural map on FWQ2 Development 6000.

Connect

What is the way to join FWQ2 Development 6000?

To connect: start Rust, press F1, enter client.connect 120.82.32.67:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.