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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
MODModded traffic
Callsign

DVL13631

FWQ2 Development 6000

Offline 120.82.32.213:28025 checked 19d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,631top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry FWQ2 Development 6000?

Modded servers, tracked live — the Rust Tracker lists that include FWQ2 Development 6000. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does FWQ2 Development 6000 carry, and what do they mean?

These tags are published by FWQ2 Development 6000 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for FWQ2 Development 6000?

Too few wipes on record for FWQ2 Development 6000 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 2 hours since this world was made.

Location and Status

What is the uptime on FWQ2 Development 6000, and is it online?

Tracking shows FWQ2 Development 6000 offline as of now, last seen 19 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 10 October 2026.

Which Rust build is FWQ2 Development 6000 running?

Rust network protocol 2634 and build 166586 is the build on FWQ2 Development 6000; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is FWQ2 Development 6000 in?

Region: none published by FWQ2 Development 6000. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 120.82.32.213:28025.

Population

Is FWQ2 Development 6000 busy?

Last seen 19 days ago; FWQ2 Development 6000 is offline at present.

Where does FWQ2 Development 6000 sit in the server rankings?

Top 62% of all ranked servers, and #13,631 on seven-day player hours: FWQ2 Development 6000.

Settings

Which settings and rules are confirmed on FWQ2 Development 6000?

Nothing in FWQ2 Development 6000's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on FWQ2 Development 6000?

Generated by the game: the procedural map on FWQ2 Development 6000.

How to Join

How do you get onto FWQ2 Development 6000?

To connect: start Rust, press F1, enter client.connect 120.82.32.213:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players 1 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.