DVL13631
FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 165/500
-
02MODPlayers 131/100
-
03MODPlayers 188/225
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04MODPlayers 94/700
-
05MODPlayers 235/700
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06MODPlayers 350/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry FWQ2 Development 6000?
Modded servers, tracked live — the Rust Tracker lists that include FWQ2 Development 6000. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does FWQ2 Development 6000 carry, and what do they mean?
These tags are published by FWQ2 Development 6000 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for FWQ2 Development 6000?
Too few wipes on record for FWQ2 Development 6000 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 2 hours since this world was made.
Location and Status
What is the uptime on FWQ2 Development 6000, and is it online?
Tracking shows FWQ2 Development 6000 offline as of now, last seen 19 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 10 October 2026.
Which Rust build is FWQ2 Development 6000 running?
Rust network protocol 2634 and build 166586 is the build on FWQ2 Development 6000; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is FWQ2 Development 6000 in?
Region: none published by FWQ2 Development 6000. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 120.82.32.213:28025.
Population
Is FWQ2 Development 6000 busy?
Last seen 19 days ago; FWQ2 Development 6000 is offline at present.
Where does FWQ2 Development 6000 sit in the server rankings?
Top 62% of all ranked servers, and #13,631 on seven-day player hours: FWQ2 Development 6000.
Settings
Which settings and rules are confirmed on FWQ2 Development 6000?
Nothing in FWQ2 Development 6000's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on FWQ2 Development 6000?
Generated by the game: the procedural map on FWQ2 Development 6000.
How to Join
How do you get onto FWQ2 Development 6000?
To connect: start Rust, press F1, enter client.connect 120.82.32.213:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.