DVL13606
FWQ2 Development 6000
Offline 120.82.32.144:28025 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 105/500
-
02MODPlayers 122/100
-
03MODPlayers 149/225
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04MODPlayers 46/700
-
05MODPlayers 4/200
-
06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry FWQ2 Development 6000?
These Rust Tracker lists carry FWQ2 Development 6000: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does FWQ2 Development 6000 carry, and what do they mean?
Listed for the server browser to read, FWQ2 Development 6000 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does FWQ2 Development 6000 wipe?
The record holds too few of FWQ2 Development 6000's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 23 days 17 hours.
Location and Status
What is the uptime on FWQ2 Development 6000, and is it online?
Offline now, FWQ2 Development 6000 was last seen 19 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 9 October 2026.
What Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 is the build on FWQ2 Development 6000; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is FWQ2 Development 6000 hosted in?
Region: none published by FWQ2 Development 6000. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 120.82.32.144:28025.
Population
How many players are on FWQ2 Development 6000 right now?
Last seen 19 days 15 hours ago; FWQ2 Development 6000 is offline at present.
Where does FWQ2 Development 6000 sit in the server rankings?
On player hours over seven days, FWQ2 Development 6000 ranks #13,606, inside the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on FWQ2 Development 6000?
Nothing in FWQ2 Development 6000's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is FWQ2 Development 6000 on?
Generated by the game: the procedural map on FWQ2 Development 6000.
Connect
How do you get onto FWQ2 Development 6000?
Open the console in Rust with F1 after starting the game, then type client.connect 120.82.32.144:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.