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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,642online PAX45,345playing OCC3,112with players WIPED 3H106
MODModded traffic
Callsign

DVL13606

FWQ2 Development 6000

Offline 120.82.32.144:28025 checked 19d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,606top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry FWQ2 Development 6000?

These Rust Tracker lists carry FWQ2 Development 6000: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does FWQ2 Development 6000 carry, and what do they mean?

Listed for the server browser to read, FWQ2 Development 6000 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does FWQ2 Development 6000 wipe?

The record holds too few of FWQ2 Development 6000's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 23 days 17 hours.

Location and Status

What is the uptime on FWQ2 Development 6000, and is it online?

Offline now, FWQ2 Development 6000 was last seen 19 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 9 October 2026.

What Rust version is FWQ2 Development 6000 on?

Rust network protocol 2634 and build 166586 is the build on FWQ2 Development 6000; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is FWQ2 Development 6000 hosted in?

Region: none published by FWQ2 Development 6000. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 120.82.32.144:28025.

Population

How many players are on FWQ2 Development 6000 right now?

Last seen 19 days 15 hours ago; FWQ2 Development 6000 is offline at present.

Where does FWQ2 Development 6000 sit in the server rankings?

On player hours over seven days, FWQ2 Development 6000 ranks #13,606, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on FWQ2 Development 6000?

Nothing in FWQ2 Development 6000's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is FWQ2 Development 6000 on?

Generated by the game: the procedural map on FWQ2 Development 6000.

Connect

How do you get onto FWQ2 Development 6000?

Open the console in Rust with F1 after starting the game, then type client.connect 120.82.32.144:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.