VLH5503=
[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 0/75
-
02COMPlayers 14/100
-
03COMPlayers 71/100
-
04COMPlayers 7/150
-
05COMPlayers 13/100
-
06COMPlayers 4/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [AU]Valhalla - Victoria?
These Rust Tracker lists carry [AU]Valhalla - Victoria: Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [AU]Valhalla - Victoria?
These tags are published by [AU]Valhalla - Victoria for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on [AU]Valhalla - Victoria on wipe day?
Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 5 hours after it.
Which wipe times are confirmed for [AU]Valhalla - Victoria?
Once a month is the wipe rate at [AU]Valhalla - Victoria, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 5 hours.
Server Details
Is [AU]Valhalla - Victoria up, and how does its uptime hold?
Tracking shows [AU]Valhalla - Victoria online as of now. The uptime it reports puts the last restart about 3 days 7 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on [AU]Valhalla - Victoria?
Confirmed for [AU]Valhalla - Victoria: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on [AU]Valhalla - Victoria?
Server fps held an average of 85 across the last 48 hours, never below 64. Buildings, deployables and the rest of the world took it to a maximum of 147,059 entities. Peak memory use: 4,604 MB. A climbing entity count and low fps are what register as lag for players.
Which location is [AU]Valhalla - Victoria in?
No region tag is published by [AU]Valhalla - Victoria, but the name points to Oceania. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 119.17.141.60:28015.
Population
Is [AU]Valhalla - Victoria busy?
Slots 50; players on board 0: that is [AU]Valhalla - Victoria now. Seven-day average 0 players; peak 4. At 14:00 UTC it drew its highest average of the last 48 hours: 2 players.
How does [AU]Valhalla - Victoria compare in the rankings?
Top 25% of all ranked servers, and #5,503 on seven-day player hours: [AU]Valhalla - Victoria.
Map and Rules
Which settings and rules are confirmed on [AU]Valhalla - Victoria?
Nothing in [AU]Valhalla - Victoria's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
What map is [AU]Valhalla - Victoria on?
A procedural map of size 5,000 runs on [AU]Valhalla - Victoria, generated by the game from seed 773016. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join [AU]Valhalla - Victoria?
To connect: start Rust, press F1, enter client.connect 119.17.141.60:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.