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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,626online PAX40,809playing OCC2,991with players WIPED 3H88
MODModded traffic
Callsign

CCR10405=

[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]

Online EA 118.27.230.7:28015 checked 7m ago

3x monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#10,405top 47% · #455 in EA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak9players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:51 UTC27d ago 9 – running 3
Fri 2 Oct, 00:04 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign KRP017EA · groups of 8+ · 3x · monthly · 15 on average [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
    Players 19/100
  2. 02MOD
    Callsign PVE027EA · groups of 8+ · 3x · monthly · 2 on average 모코코서버 [PVE|X3|이벤트|초보]
    Players 1/100
  3. 03MOD
    Callsign ONL043EA · groups of 16+ · 3x · monthly · 12 on average JP Only|R3SV|PvE|初心者|ミニヘリ|3x|次ワイプ11/06
    Players 9/100
  4. 04MOD
    Callsign TWH003EA · groups of 16+ · 2x · monthly · 10 on average [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP
    Players 3/50
  5. 05MOD
    Callsign DST017EA · groups of 8+ · 3x · biweekly · 7 on average Distorted - PVE 3X - Events and Raidable Bases - Biweekly
    Players 2/200
  6. 06MOD
    Callsign SEA102EA · groups of 8+ · 5x · monthly · 4 on average SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: PvE servers, tracked live, 3x Rust servers: live tracking and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How should you read the tags on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

The game's server browser reads these tags from [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it is listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on wipe day?

At their busiest, recent wipes averaged 9 players. The peak on the latest wipe came 33 hours after it.

On what schedule does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] wipe?

Once a month is the wipe rate at [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard], on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard], and is it online?

Tracking shows [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] online as of now. The uptime it reports puts the last restart about 58 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on?

Rust network protocol 2635 and build 168909 is the build on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

Average server fps over the last 48 hours: 54, with a low of 39. Peak entity count: 122,320, covering buildings, deployables and all else in the world. Peak memory use: 3,598 MB. A climbing entity count and low fps are what register as lag for players.

Where does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] sit?

In Asia, under its EA tag, is where [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 118.27.230.7:28015.

Population

Is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] busy?

Tracking [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: 0 of 50 slots filled. Seven-day average 0 players; peak 2. At 04:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] carry among Rust servers?

[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] places #10,405 on seven-day player hours, #455 in Asia and in the top 47% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

The name says it: [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] runs 3x gather. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on?

A procedural map of size 4,000 runs on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard], generated by the game from seed 897176852. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

To connect: start Rust, press F1, enter client.connect 118.27.230.7:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/CUmDuvYpKA.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.