Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,651online PAX43,576playing OCC2,910with players WIPED 3H101
MODModded traffic
Callsign

JPN7986=

jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 11m ago

quad monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 2
Rank#7,986top 36% · #405 in EA
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 75% in EA, and #442 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SRV022EA · quad · monthly · 2 on average 【拾破烂】10.16新开丨4人队丨萌新养老原生态
    Players 1/100
  2. 02COM
    Callsign SRV017EA · quad · monthly · 5 on average 【玖月】原倍/萌新/无任何售卖/公益服/10.2
    Players 2/200
  3. 03MOD
    Callsign SRV016EA · quad · weekly · 2 on average 新手村|二倍|无权|限制四人|10.29号14:00清
    Players 2/100
  4. 04COM
    Callsign JPN017EA · quad · weekly · 42 on average [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
    Players 0/165
  5. 05COM
    Callsign SRV017EA · quad · weekly · 28 on average 『小宇宙』10.30号/新开/四人服/萌新服
    Players 58/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 19 on average 『次空间』10.29号/新开/四人服/萌新服
    Players 1/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does jpn_shimeji_practice_server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry jpn_shimeji_practice_server: Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the tags mean that jpn_shimeji_practice_server is listed under?

Listed for the server browser to read, jpn_shimeji_practice_server publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp30 (Max players): Capacity: 30 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): In the server browser it is listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on jpn_shimeji_practice_server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 2 hours after it.

When does jpn_shimeji_practice_server wipe?

One wipe a month for jpn_shimeji_practice_server: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 28 days 5 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is jpn_shimeji_practice_server, and is it online now?

jpn_shimeji_practice_server is up and online at this moment. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on jpn_shimeji_practice_server?

Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. To join, your game must be on the same protocol; Steam handles the update.

Is jpn_shimeji_practice_server holding performance?

Server fps held an average of 135 across the last 48 hours, never below 95. Buildings, deployables and the rest of the world took it to a maximum of 210,276 entities. Memory peaked at 4,510 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does jpn_shimeji_practice_server sit?

In Asia, under its EA tag, is where jpn_shimeji_practice_server lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 118.238.230.171:28015.

Population

What is the player count on jpn_shimeji_practice_server?

Slots 30; players on board 0: that is jpn_shimeji_practice_server now. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 04:00 UTC, averaging 1 players.

What rank does jpn_shimeji_practice_server carry among Rust servers?

Seven-day player hours: #7,986 overall for jpn_shimeji_practice_server, top 36% of ranked servers, #405 in Asia. Position #442 among quad servers.

Map and Rules

Which settings and rules are confirmed on jpn_shimeji_practice_server?

The name of jpn_shimeji_practice_server carries no gather rate. quad sets the cap: groups are limited to 4 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on jpn_shimeji_practice_server?

The map on jpn_shimeji_practice_server is procedural, size 6,000, seed 1128842859, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join jpn_shimeji_practice_server?

Open the console in Rust with F1 after starting the game, then type client.connect 118.238.230.171:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp30
Max players Capacity: 30 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.