DVB14332
My Rust Devblog 133 Server on Version 1051.72
Offline 117.20.69.122:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 143/500
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02MODPlayers 135/100
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03MODPlayers 189/225
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04MODPlayers 78/700
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05MODPlayers 10/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Filters
Where does My Rust Devblog 133 Server on Version 1051.72 appear in Rust Tracker lists and filters?
On Rust Tracker, My Rust Devblog 133 Server on Version 1051.72 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded.
Which tags does My Rust Devblog 133 Server on Version 1051.72 carry, and what do they mean?
The game's server browser reads these tags from My Rust Devblog 133 Server on Version 1051.72: mp1 (Max players): Capacity: 1 slots; v1806 (Protocol): Join only if your game is on protocol 1806; oxide (Oxide): Plugin framework confirmed: Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; h815a96ff (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does My Rust Devblog 133 Server on Version 1051.72 wipe?
Too few wipes on record for My Rust Devblog 133 Server on Version 1051.72 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt.
Location and Status
What is the uptime on My Rust Devblog 133 Server on Version 1051.72, and is it online?
Offline now, My Rust Devblog 133 Server on Version 1051.72 was last seen 19 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 10 October 2026.
What Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
Confirmed for My Rust Devblog 133 Server on Version 1051.72: Rust network protocol 1806, Windows. Steam updates it for you; your game must share the protocol to join.
Where does My Rust Devblog 133 Server on Version 1051.72 sit?
Nothing on region from My Rust Devblog 133 Server on Version 1051.72; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 117.20.69.122:28015.
Population
Is My Rust Devblog 133 Server on Version 1051.72 busy?
Offline now for My Rust Devblog 133 Server on Version 1051.72, last seen 19 days 4 hours ago.
Where does My Rust Devblog 133 Server on Version 1051.72 sit in the server rankings?
On player hours over seven days, My Rust Devblog 133 Server on Version 1051.72 ranks #14,332, inside the top 65% of all ranked servers.
Settings
Which settings and rules are confirmed on My Rust Devblog 133 Server on Version 1051.72?
No gather rate appears in My Rust Devblog 133 Server on Version 1051.72's name. No group limit is published. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Off: VAC, Valve's anti-cheat.
Which map is confirmed for My Rust Devblog 133 Server on Version 1051.72?
A procedural map runs on My Rust Devblog 133 Server on Version 1051.72, generated by the game.
Connect
Which steps join My Rust Devblog 133 Server on Version 1051.72?
Open the console in Rust with F1 after starting the game, then type client.connect 117.20.69.122:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as oxide,modded,mp1,v1806,h815a96ff
Game
mp1
v1806
Mods and access
oxide
modded
Other
h815a96ff
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.