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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,624online PAX39,995playing OCC3,014with players WIPED 3H96
MODModded traffic
Callsign

PVE6230=

[PVE]RUST SERVER

Online 116.94.245.40:28015 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak 4
Rank#6,230top 28%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:16 UTC4d ago 4 – running 0
Sat 17 Oct, 08:14 UTC10d ago 1 halved by day 2 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 113/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 44/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 6/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 22/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [PVE]RUST SERVER appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include [PVE]RUST SERVER. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that [PVE]RUST SERVER is listed under?

The game's server browser reads these tags from [PVE]RUST SERVER: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [PVE]RUST SERVER when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [PVE]RUST SERVER?

[PVE]RUST SERVER's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 4 days 18 hours.

Server Details

What is the uptime on [PVE]RUST SERVER, and is it online?

Right now [PVE]RUST SERVER is online. The uptime it reports puts the last restart about 4 days 16 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 15 October 2026.

Which Rust version is confirmed on [PVE]RUST SERVER?

Rust network protocol 2635 and build 168909 is the build on [PVE]RUST SERVER; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [PVE]RUST SERVER run?

Server fps held an average of 194 across the last 48 hours, never below 150. Peak entity count: 114,490, covering buildings, deployables and all else in the world. Memory peaked at 4,839 MB. A climbing entity count and low fps are what register as lag for players.

Where does [PVE]RUST SERVER sit?

Region: none published by [PVE]RUST SERVER. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 116.94.245.40:28015.

Player Count

How many players are on [PVE]RUST SERVER right now?

Slots 500; players on board 0: that is [PVE]RUST SERVER now. Seven-day average 0 players; peak 4. Busiest window in 48 hours: 07:00 UTC, 1 players on average.

What rank does [PVE]RUST SERVER carry among Rust servers?

Top 28% of all ranked servers, and #6,230 on seven-day player hours: [PVE]RUST SERVER.

Settings

Which settings and rules are confirmed on [PVE]RUST SERVER?

No gather rate appears in [PVE]RUST SERVER's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [PVE]RUST SERVER?

Generated by the game from seed 137552831, the procedural map on [PVE]RUST SERVER measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [PVE]RUST SERVER?

To connect: start Rust, press F1, enter client.connect 116.94.245.40:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.