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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,604online PAX34,824playing OCC2,902with players WIPED 3H67
MODModded traffic
Callsign

CHN12743

ChainLinkHosting Rust validation

Offline 116.91.213.117:28015 checked 2d ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average1peak 1
Rank#12,743top 57%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 79/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ChainLinkHosting Rust validation?

These Rust Tracker lists carry ChainLinkHosting Rust validation: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that ChainLinkHosting Rust validation is listed under?

These tags are published by ChainLinkHosting Rust validation for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does ChainLinkHosting Rust validation wipe?

Too few wipes on record for ChainLinkHosting Rust validation to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 12 days 2 hours since this world was made.

Server Details

What is the uptime on ChainLinkHosting Rust validation, and is it online?

Tracking shows ChainLinkHosting Rust validation offline as of now, last seen 2 days ago. Uptime stood at 0% for the last 1 full day, 0 of 24 hours online. First contact for Rust Tracker: 26 October 2026.

Which Rust build is ChainLinkHosting Rust validation running?

Confirmed for ChainLinkHosting Rust validation: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What location is ChainLinkHosting Rust validation hosted in?

Region: none published by ChainLinkHosting Rust validation. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 116.91.213.117:28015.

Population

Is ChainLinkHosting Rust validation busy?

Offline now for ChainLinkHosting Rust validation, last seen 2 days ago. Seven-day average 1 players; peak 1.

Where does ChainLinkHosting Rust validation sit in the server rankings?

Top 57% of all ranked servers, and #12,743 on seven-day player hours: ChainLinkHosting Rust validation.

Map and Rules

Which settings and rules are confirmed on ChainLinkHosting Rust validation?

The name of ChainLinkHosting Rust validation carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on ChainLinkHosting Rust validation?

A procedural map runs on ChainLinkHosting Rust validation, generated by the game.

How to Join

What is the way to join ChainLinkHosting Rust validation?

Open the console in Rust with F1 after starting the game, then type client.connect 116.91.213.117:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.