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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,681online PAX34,835playing OCC2,855with players WIPED 3H93
MODModded traffic
Callsign

FNC15358=

[AU/NZ] FancyFrank Random

Online 116.90.75.195:49075 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe403d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/75
  2. 02COM
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    Players 21/100
  3. 03COM
    Callsign RST018OC · groups of 16+ · weekly · 120 on average Rustafied.com - AU Monday
    Players 77/100
  4. 04COM
    Callsign RST010OC · groups of 12+ · weekly · 60 on average Rustopia.gg - AU Main
    Players 9/150
  5. 05COM
    Callsign RST018OC · groups of 16+ · monthly · 31 on average Rustafied.com - AU Long
    Players 14/100
  6. 06COM
    Callsign RST018OC · groups of 16+ · weekly · 29 on average Rustafied.com - AU Friday
    Players 4/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [AU/NZ] FancyFrank Random appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [AU/NZ] FancyFrank Random: Oceania servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [AU/NZ] FancyFrank Random?

These tags are published by [AU/NZ] FancyFrank Random for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2597 (Protocol): Your game must be on protocol 2597 to connect; cs130842 (Build): The game build is 130842; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rau1 (Region code): Region code for this server: au1; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for [AU/NZ] FancyFrank Random?

[AU/NZ] FancyFrank Random's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 403 days 3 hours since this world was made.

Server Details

What is the uptime on [AU/NZ] FancyFrank Random, and is it online?

Right now [AU/NZ] FancyFrank Random is online. About 6 days 8 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [AU/NZ] FancyFrank Random running?

Confirmed for [AU/NZ] FancyFrank Random: Rust network protocol 2597 and build 130842, Windows. The same protocol is required to join, and Steam updates it for you.

Is [AU/NZ] FancyFrank Random holding performance?

Server fps held an average of 120 across the last 48 hours, never below 119. Maximum entities carried: 82,384, from buildings and deployables to everything else. It drew as much as 1,762 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [AU/NZ] FancyFrank Random in?

By its name, [AU/NZ] FancyFrank Random points to Oceania; no region tag is published, and its region code is au1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 116.90.75.195:49075.

Player Count

How many players are on [AU/NZ] FancyFrank Random right now?

[AU/NZ] FancyFrank Random is at 0 players, capacity 50. The last seven days put it at 0 players on average.

What rank does [AU/NZ] FancyFrank Random carry among Rust servers?

On player hours over seven days, [AU/NZ] FancyFrank Random ranks #15,358, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [AU/NZ] FancyFrank Random?

Nothing in [AU/NZ] FancyFrank Random's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on [AU/NZ] FancyFrank Random?

A procedural map of size 2,200 runs on [AU/NZ] FancyFrank Random, generated by the game from seed 549. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [AU/NZ] FancyFrank Random?

To connect: start Rust, press F1, enter client.connect 116.90.75.195:49075 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rau1,v2597,gmrust,cs130842,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2597
Protocol Your game must be on protocol 2597 to connect.
cs130842
Build The game build is 130842.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rau1
Region code Region code for this server: au1.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.